1. The artwork
I am continually astounded by the artwork in this game. Each of the pairings have their own perfectly realized settings,architechture, monsters and quests, and even style of quests. I love the quirky, sometimes silly greenskin content as well as the blustering dwarves and their scottish accents and constant invitions to have a drink. All the chaos-imbued lands make me actually shudder, especially when I come across a bloody great eye embedded in stone or a series of those creepy floating stones or even just the unnaturally glowing runes carved into trees. The struggling human side makes me sad, or mad, or something that gives my KOTBS a purpose. Elven lands and their darker side are just that -- pretty, nature-y places with unthinkably beautiful architecture, and the despoiling of the same.
But the best part of the art is the attention given to staying true to the Games Workshop original art, by which I mean the avatars and monsters in the game. Hubby and I long ago used to paint Warhammer miniatures (and even played the tabletop game once or twice). Now our armies happen to be ones not really currently in the game (mine are wood elves and his are undead -- so I'm guessing we'll see more of his guys soonish with the whole Land of the Dead, and I'm keepin my fingers crossed for a new player race of Wood Elves somewhere down the line). Interestingly enough, all that long time ago (like almost 10 years ago), we have painted miniatures that we have actually seen in the game.
For example:
or this cool scorpion and its counterpart:
some of hubby's skeletons and a few in WAR clamouring for my attention:
2. The ease of playing
Now this is mostly from the point of view of a parent watching/helping a youngster play the game, but own point of view (which I'll get to later) is not really much different. I like that the girls can easily find quest givers, and a
I know that some people think that dumbing the game down detracts from the game experience, and while I agree to some extent (I, for instance, loved talking to each and every person in Norrath --EQ1 days -- trying to see if they had something for me to do or if they were the person I was supposed to find), I find that these days, with my limited play time, I like that I can quickly knock off quests without all that depth. Also, when we go for days (sometimes even a week or two) without logging on, I love that
3. The depth to the world
Ok, so having read #2, you're going to think I'm crazy, but I also love the depth of the world. The rivalries between the sides of the pairings; the insight gained when you actually read the unlock you just got; the hidden quests that add an
4. Chickens
I think this
5. Titles
The first game in which we actively tried to acquire titles was LOTRO, and they have quite a few nice ones. I remember being especially proud of getting my Sherrif title on my hobbit, though I was a bit upset about the spelling, being a Tolkien purist. Warhammer though, upped the ante on the sheer overwhelming number of titles that you can acquire in the game. And while some of them are a bit boring, most are very nice, and a good number are fairly easy to get, especially if you have a cheat sheet. Liena has my favourite so far (for her character) -- which is Heritor of War. It was an easy unlock (and stumbled upon by accident, mind you), but what I like about this title -- it suits my idea of her character, and it's fairly unique.
In fact, with the sheer volume of titles so far, more people have unique monikers than I've ever seen in other games. A chosen title can give you a bit of an inkling about the character or even the player's personality. I sometimes change them around to suit my mood as well. For instance, for St. Patrick's Day, I dyed all my characters' armour green (dye is my #6 fav -- both the ease and the fact that the colours are named after actual GW paints) and gave them all the title "The Green", just for the day.
The first title my girls go for as soon as they can is "Skeleton Hunter" (another easy, but usually bypassed one), though they really love to see that they get new titles when they're doing stuff. In fact, one of my oldest's favourite things about her foray into scenarios was the lightning fast updates of titles she got as she got killed repeatedly in the first few minutes.
Sooooooooooo... Those are just my 5 favourite things about Warhammer Online, and I could probably go on with more. I'm sure others have their own favourites too. It just goes to show that it's not all grumpy nay-sayers out there. They're just usually the most vocal.
* For those who are keeping tabs, here's the list (so far) of the mobs I want to paint/try to find so that I can paint them:
All the trolls -- I love the trolls Flamers/horrors A chosen, mounted A shadow warrior A Knight of the Blazing Sun (note that we have about a dozen mounted Bretonnia knights, but none of them look like my KOTBS) A Dwarven Runepriest (see how I spelled it all together Dont?) -- for my hubby Squigs! (I have a herder) Night gobbos -- I love these guys That humongous guy in the arena in IC, with the skulls all over and that enormous chain A lobber
Great post! I agree with #4, questing as a chicken in WAR is almost as good as questing as a chicken in LOTRO. In fact, I think this is a new metric by which I will measure all MMOs in the future!
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